<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Immersive Training | Rongqian's website</title><link>http://chenrongqian.com/tags/immersive-training/</link><atom:link href="http://chenrongqian.com/tags/immersive-training/index.xml" rel="self" type="application/rss+xml"/><description>Immersive Training</description><generator>Hugo Blox Builder (https://hugoblox.com)</generator><language>en-us</language><lastBuildDate>Wed, 28 Oct 2026 00:00:00 +0000</lastBuildDate><image><url>http://chenrongqian.com/media/icon_hu8335884941026269149.png</url><title>Immersive Training</title><link>http://chenrongqian.com/tags/immersive-training/</link></image><item><title>Too Hard, Too Easy, Just Right: Performance-Driven Challenge Adaptation in Virtual Reality Firefighter Training</title><link>http://chenrongqian.com/publication/proact-vr-firefighter/</link><pubDate>Wed, 28 Oct 2026 00:00:00 +0000</pubDate><guid>http://chenrongqian.com/publication/proact-vr-firefighter/</guid><description>&lt;h2 id="tldr">TL;DR&lt;/h2>
&lt;p>&lt;strong>ProACT&lt;/strong> keeps VR firefighter trainees at the right level of challenge by adapting the simulated fire to how they are performing.&lt;/p>
&lt;p>&lt;strong>Key contributions:&lt;/strong>&lt;/p>
&lt;ul>
&lt;li>A &lt;strong>global module&lt;/strong> that continuously adjusts scene-level fire spread dynamics in real time based on trainee performance.&lt;/li>
&lt;li>A &lt;strong>local module&lt;/strong> that periodically updates object-level flammability across the environment.&lt;/li>
&lt;li>Improves both objective training performance and subjective user experience compared with existing adaptive and non-adaptive baselines.&lt;/li>
&lt;/ul>
&lt;h2 id="bibtex">BibTeX&lt;/h2>
&lt;div class="highlight">&lt;pre tabindex="0" class="chroma">&lt;code class="language-bibtex" data-lang="bibtex">&lt;span class="line">&lt;span class="cl">&lt;span class="nc">@misc&lt;/span>&lt;span class="p">{&lt;/span>&lt;span class="nl">wang2026too&lt;/span>&lt;span class="p">,&lt;/span>
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl"> &lt;span class="na">title&lt;/span>&lt;span class="p">=&lt;/span>&lt;span class="s">{Too Hard, Too Easy, Just Right: Performance-Driven Challenge Adaptation in Virtual Reality Firefighter Training}&lt;/span>&lt;span class="p">,&lt;/span>
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl"> &lt;span class="na">author&lt;/span>&lt;span class="p">=&lt;/span>&lt;span class="s">{Xuan Wang and Jianan Jiang and Rongqian Chen and Tian Lan and Bin Li}&lt;/span>&lt;span class="p">,&lt;/span>
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl"> &lt;span class="na">year&lt;/span>&lt;span class="p">=&lt;/span>&lt;span class="s">{2026}&lt;/span>&lt;span class="p">,&lt;/span>
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl"> &lt;span class="na">eprint&lt;/span>&lt;span class="p">=&lt;/span>&lt;span class="s">{2610.38117}&lt;/span>&lt;span class="p">,&lt;/span>
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl"> &lt;span class="na">archivePrefix&lt;/span>&lt;span class="p">=&lt;/span>&lt;span class="s">{arXiv}&lt;/span>&lt;span class="p">,&lt;/span>
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl"> &lt;span class="na">url&lt;/span>&lt;span class="p">=&lt;/span>&lt;span class="s">{https://arxiv.org/abs/2610.38117}&lt;/span>&lt;span class="p">,&lt;/span>
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="p">}&lt;/span>
&lt;/span>&lt;/span>&lt;/code>&lt;/pre>&lt;/div></description></item></channel></rss>